Far Cry 6: Lost Between Worlds
Lead Sound Designer
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Audio Direction while working closely with Creative Directors, Technical Directors and Producers on the audio vision of the project
Mixing all audio assets during the project and provided a final dynamic mix to required specs for consoles and pc
Designed a music brief and pitch process while working with Music Supervisor and Creative Director to find a composer for the project
Provided direction and collaboration with Composer and Music Supervisor on the production of gameplay and cinematic music
Managed and led an audio team of 10 people
Organized and ran audio review streaming meetings with open and collaborative feedback coming from all audio team members regardless of level or mandate